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Shooting Game Machine
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VR WAR Simulator Mecha Warrior VR Shooting Simulator For Shopping Mall

VR WAR Simulator Mecha Warrior VR Shooting Simulator For Shopping Mall

Brand Name: IWI
Model Number: IWI-7910
MOQ: 1 UNIT
Price: 5150 USDT
Payment Terms: T/T; L/C,CRYPTO
Supply Ability: 500 UNITS MONTHLY
Detail Information
Place of Origin:
GUANGZHOU CHINA
Certification:
CE Rohs
Packaging Details:
WOODEN BOX
Highlight:

VR WAR Simulator Mecha Warrior

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Mecha Warrior VR Shooting Simulator

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Shopping Mall VR WAR Simulator

Product Description

VR WAR GAME of Mecha Warrior

VR WAR Simulator Mecha Warrior VR Shooting Simulator For Shopping Mall 0

 

VR  Shooting Machine
1, Hardware configuration
Parameter items Specifications
Equipment size MODEL 7:2914×2124×2569mm /MODEL 8910 3900×1800×2400mm
Floor Area ≥6.19
Whole machine weight 360kg-500kg
Power Range 1000W-1500W (rated power)
Load  Dual zone rotating standing platform, supporting 360 ° free turning, Maxmum 300KGS
 
2, System configuration
Host performance
CPU: Intel i5-6400 or higher
Graphics card: NVIDIA GTX 1660 (6GB)/RTX 3070 (8GB)
Memory: 8GB to 16GB
Storage: 240GB SSD+1TB HDD
Display and interaction
VR headset: HTC Vive Cosmos or equivalent device
Resolution: 4320 × 2160 for both eyes (mainstream commercial standard)
Interaction method: gesture recognition+motion sensing controller
Positioning technology
Laser/UWB ultra wideband positioning with centimeter level accuracy
Support dynamic capture of multiple people in the same space (≤ 10ms delay)
 
3, Software and Content Parameters
Characteristics Details
Game resources Supports 288+battle games such as "Rhythm Lightsaber" and "Interstellar Battlefield
Online mode Remote networking battle support
Physics engine Real time collision detection based on Cannon. js (3D physics simulation)
Security mechanism Virtual boundary collision warning
 
4, Adaptation requirements
Space layout: activity area of ≥ 2m × 1.5m (including safety buffer zone)
Network environment: broadband Internet connection (Gigabit LAN is recommended)
Applicable scenarios: shopping malls, video game centers, VR theme parks (recommended for ages 6 and above)